WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

By Unknown Author

Published March 18, 2024
ISBN 979-8320143545
Rating 4.5/5

This comprehensive guide to webgpu, wgsl, programming provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

webgpuwgslprogramming

Reader Reviews

Reviewer Avatar
Freya Cove
14 days ago

Spoiler-free thoughts onWebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is perfect for beginners looking to get into ai. The step-by-step tutorials make complex concepts easy to understand.

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Luna Vale
25 days ago

The magic ofWebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

I've been using WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations as a textbook for my ray-tracing course, and my students absolutely love it!

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Ezra Quill
5 days ago

Just finished readingWebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

What sets WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations apart is its focus on practical ai techniques. You can immediately apply what you learn to real projects.

Reviewer Avatar
Freya River
26 days ago

Would I recommendWebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

I've been using WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations as a textbook for my webgpu course, and my students absolutely love it!

Frequently Asked Questions

Is this book suitable for beginners?

Yes, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations primarily focuses on webgpu but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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