Real-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient

By Unknown Author

Published March 1, 2024
ISBN 979-8883360830
Rating 4.5/5

This comprehensive guide to graphics, compute, shader provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

graphicscomputeshader

Reader Reviews

Reviewer Avatar
Ember Cloud
22 days ago

ReviewingReal-Time Ray-Tracing with Vulkan for the Impatient

What sets Real-Time Ray-Tracing with Vulkan for the Impatient apart is its focus on practical ray-tracing techniques. You can immediately apply what you learn to real projects.

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Lyra Dusk
16 days ago

Can’t stop thinking aboutReal-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient contains advanced techniques for compute that even experienced developers will find valuable.

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Rowan Shore
23 days ago

Lowkey obsessed withReal-Time Ray-Tracing with Vulkan for the Impatient

After reading Real-Time Ray-Tracing with Vulkan for the Impatient, I finally feel confident with graphics. The author has a gift for explaining difficult concepts.

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Luna Echo
17 days ago

BookTok made me readReal-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient is perfect for beginners looking to get into ray-tracing. The step-by-step tutorials make complex concepts easy to understand.

Frequently Asked Questions

Is this book suitable for beginners?

Yes, Real-Time Ray-Tracing with Vulkan for the Impatient starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! Real-Time Ray-Tracing with Vulkan for the Impatient is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

Real-Time Ray-Tracing with Vulkan for the Impatient primarily focuses on graphics but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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